Twilight Tech Teachers Sandpit 3.0 Hour of Robot Launch

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Museums Discovery Centre

172 Showground Road

Castle Hill, NSW 2154


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Digital Technologies and STEAM Projects for Hour-of-Robot, ideas for educators, disruptors and makers for CS Education Week and beyond.

Arrive on-site from 3:15 for a coffee van (great coffee at a good price) and some light snacks, hang-out in our Innovation Ask Me space - start new conversations and connections using the concept of 4P's (Projects, Passion, Peers, and Play) 3D designs, University and STEM outreach, robotics comps, investigations and explorations with STANSW Young Scientist, Young ICT Explorers, Young Creators Conference, ANSTO Top Coder.

Robot Speed dating - Make 2020 your Year of Digitech, Design Thinking, ICT Integration, Computational Change-Making and get ready to showcase your student's design thinking projects.

We want to hear from YOU and other like-minded educators - tell us what EdTech you particularly curious or excited about, and why? Use the hashtag #mobiliseyourtribe and tweet your favourite hactivities for jumpstarting plugged and unplugged computational thinking and creative robotics.

Hands-on workshops and resources: Electronic Technologies workshops for Stage 2-5 - MAAS Powerhouse and MDC, Western Sydney Coding Club and ACA Girls' Programming Networks:

  1. Unpack the Australian Computer Academy's resources - Professional development of primary teachers in computational thinking to bring computer science to schools to solve real-world problems with technology. Ready, Set, Code - coding activities for Kids

  2. Electronics and Computational Thinking: Get a great introduction to the world of physical computing and robotics. Use code to control electronic components such as lights and buzzers with the ThinkerShield and a standard Arduino board. Understand the logic of coding with visual and C++

  • Electronic Design – use the power of electronics to build, prototype and invent! littleBits is a system of components that snap together to easily create hardware.

  • Learn to program smart robots using Mbots! These little robots contain a range of motors and sensors that can be programmed to beep, flashlights, follow lines, and even avoid obstacles!

Innovation and pilots space for in-school showcases and outreach

  • The AustSTEM Foundation created the Kookaberry to tackle some of the challenges primary teachers face and to help them teach the new Technologies curriculum with confidence. The Kookaberry is designed to introduce Digital Systems, data measurement and data logging in multiple subjects across the curriculum

  • Block 42 UTS Launchpad - Learn and make 3D animations in under 5 minutes. Block42 is the best 3D Animation tool for visualisation, rapid prototyping, and storytelling.

  • Fizzics Education - school science shows workshops and professional development mapped against the NSW Science K–10 (incorporating Science and Technology K–6) Syllabus to all students in K–6 and Years 7–10. Free experiments, podcasts, and advice.

  • Google's CS FIRST: A free computer science curriculum that makes coding easy to teach and fun to learn.

  • Everyone Can Code is a new approach to swift coding that gives everyone the power to learn, write and teach code with students from kindergarten to university.

  • Grok Learning - Online platform to learn and teach programming in the classroom. Created by educators for educators. Learn Python, HTML, CSS, embedded programming, and more.

  • iCodeNext: a Programming Academy that helps and guides students to engage with technology and, using problem-solving techniques combined with analytical and creative tasks, not just to make them programmers, but to give them the skills and tools to succeed in work, study and life environments!.

  • UTS Women In Engineering and IT outreach that delivers innovative gender equity programs that inspire and engage women and girls to embrace a world of opportunity, and celebrates women and girls fulfilling their potential, in engineering and IT

Three robot rooms: robotics for creativity, computational and design thinking.

  • Launch of Sphero RVR and Sphero Edu Academy for Education Fundamentals - Curriculum Integration

  • LEGO® Education SPIKE™ Prime is a powerful STEAM learning solution for years 7-9 that combines LEGO bricks, Scratch programming language, and a programmable multi-port Hub to help every learner become a confident learner.

  • Make X - Mbot and Makeblock is an open-source robot construction platform offering mechanical parts, electronic modules and software tools for building really amazing robots.

  • Wonder League Robotics Competition: Coding is the new team sport for future tech leaders and innovators. Gather teams of kids ages 6-8, 9-11, and 12-14, to join a global community of competitors, poised to learn and demonstrate 21st-century skills.

  • RoboCup Junior Australia a project-oriented educational initiative that supports local, regional and international robotic events for young students.

  • FIRST® Robotics acclaimed robotics program whose mission is to inspire young people to be science and technology leaders. Exciting mentor-based programs that build science, engineering, and technology skills, that inspire innovation, and that foster well-rounded life capabilities.

  • Kai's Clan- an all-in-in-one technology platform to teach coding, robotics, AR, VR and IOT in the one-easy-to-use web platform that works seamlessly on just about any device.

  • Vex Robotics Competitions- teams of students are tasked with designing and building a robot to play against other teams in a game-based engineering challenge. Classroom STEM concepts are put to the test as students learn lifelong skills in teamwork, leadership, communications, and more.

  • Flip Robots + California Association for STEAM Education (CASE) + Actura + the OneWorld Robotics Competition: participate in this unique international competition. Open to all Australian secondary school students in years 7, 8 and 9.

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Museums Discovery Centre

172 Showground Road

Castle Hill, NSW 2154


View Map

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