Technology based aimed at teens and young adults on the autism spectrum, to learn new skills and make connections with others with similar interests. Also open to siblings and family members. Through these activity sessions it is anticipated participants will learn skills in new techologies, mentoring, team work and enterprise skills.
Our initial 2 workshops will focus on wearables, creating electronic light up designs which could be used to enhance cosplay or light up tshirts.
Session cost is $50 per session including materials. This may be claimable on NDIS for eligible participants, depending on your goals and individual plans. If you are not eligible for NDIS or are unable to claim this particular program, many thanks to the generosity of Fleurieu Philanthropy Foundation we have sponsorship funding available for a number of places, please follow the booking link to apply.
Cost is per participant only - carers of course do not need to pay if the participant requires assistance to participate.
Please see the following information on the session content for the wearables sessions:
RoboClub: Introduction to Wearables Workshop
2 hour sessions x 2 weeks
The RoboClub: Introduction to Wearables Workshop is designed to introduce students of high school age to Science, Technology, Engineering, Arts and Maths (STEAM) through wearable technology. The workshop has been developed from the currently very successful workshops being run by RoboClub that utilize the RoboClub Framework consisting of Plug & Play (PnP) Hardware as well as Drag & Drop Visual Programming. These workshops cater for those who might not want to build a Robot by offering greater hands-on activities in manufacturing wearable electronics.
There is a need to depart from the PnP hardware nature of the RoboClub Framework due to the hands on nature of the program but all elements of the Drag & Drop Visual Programming are still utilised.
Participants gain an introductory understanding in circuit design, component identification, working with tools, programming devices, construction and troubleshooting by being able to create a work of their own design on a sample piece of material both in layout as well as configuration.
The format for the program is that the first 2 sessions are designed to provide participants with enough time and knowledge to understand as well as construct their projects. A 3rd session is optional and is offered to provide support and troubleshooting to any unfinished projects.
Ability to use a PC mouse – Drag & Drop
Some sewing/needlework experience an advantage
We MUST THANK:
Fleurieu Philanthropy Foundation,
Sharing the Journey
For their partnership in this project.