Blood Bowl 7's Charity Tournament

Blood Bowl 7's Charity Tournament

A Blood Bowl 7s format Tournament/Event Day in aid of the Princess Alexandra Research Foundation Charity for Cancer research & care.

Date and time

Sunday, May 7, 2023 · 8am - 6pm AEST

Location

Meeting room 3, Chermside Library

375 Hamilton Road Chermside, QLD 4032 Australia

Refund Policy

Refunds up to 7 days before event

About this event

Thanks so much to all who attended on Sunday! Tickets for the main raffle are still available until 9am Monday 22nd of May. You can find tickets here:

Details

Date: Sunday May 7th

Time: 8am-6pm

Location: Chermside Library, 357 Hamilton Road, Chermside, QLD 4032

Meeting Room 3.

Capacity: 22 coaches

Ticket Cost: $25 all funds go to the PA Research Foundation.

Car Parking: Free, available on site. IMPORTANT IF YOU PARK UNDER THE LIBRARY THE CAR PARK WILL BE LOCKED AT 4PM AND YOU WONT HAVE ACCESS TO YOUR VEHICLE UNTIL THE FOLLOWING DAY.

Recommend using the outside parking, should be plenty as we start early on a Sunday.

What to bring with you

Your team & team roster - your models should represent the race they are playing and the team positions clearly identified. Bring at least 2 copies of your team roster 1 for you and 1 for your opponent.

Your Blood Bowl dice. Blood Bowl dice are essential as they are unique to the Blood Bowl game.

Your Rule Book, if you have one. (Blood Bowl 2nd Season)

Lunch: There is a small fridge available if you want to bring your own lunch.

The Library does have a cafe with a variety of food & drink. Chermside shopping centre is also close by.

A great sportsmanship attitude, the day is all about having fun and supporting the PA Research Foundation Charity. Be kind and polite to one another. There will be coaches of various experience levels, pass on your knowledge and help each other where you can.

It is important to declare an action before moving a model or rolling dice.

Blitz, passing the ball, handoff and target of the action must be nominated as certain player skills may come into affect.

Have a great day and thank you for all your support!

For queries relating to the event, please contact the event organiser, Lee Hobbins - l33dhobbins@gmail.com

You can find details about Lee's journey with the PA Hospital here

Refunds and Cancellations

Refunds will be issued up to 7 days before the tournament. If you can no longer attend the tournament, please contact Zach from the PA Research Foundation on 3180 1840 or email events@pafoundation.org.au

Day Structure

8am: Welcome & house keeping

8.30: Kickoff 2 games in the morning.

12pm: Lunch/Halftime

1pm: Kickoff 3 games in the afternoon

5pm: Round up, prizes, Raffle and Thank you.

Games should aim to be played within 1hr 30 minutes.

Team Draft

Budget: 600,000 gold to spend on players and sideline staff.

Team Roster: Every Blood Bowl 7s team must have a minimum of 7 players and a maximum of 11 players.

A Blood Bowl 7s team may include 4 positional players including Big Guys.

The rest of the team should be made of Linemen for the team as per the Blood Bowl 2nd Season Rule Book or Spike 11 magazine onwards.

A team may not have any more of the positional type allowed by the team rosters. Example Elven Union is allowed 0-2 Blitzers.

Rerolls: No rerolls can be purchased at Team creation. You are at the Mercy of Nuffle.

Assistant Coach: 20,000. 0-3

Cheerleaders: 20,000. 0-6

Apothecary: 80,000. 0-1

No inducements, No Star Players, No Prayers to Nuffle.

You should aim for your team value to be as close to 600,000 as possible.

The goal is to have smooth running uncomplicated games.

Player Advancement

At the end of each game the coach may add 1 primary skill to one of their players. A primary skill can only be chosen once and is permanently added to your player on your team roster for the day. It cannot be swapped between games. Your team can only gain one of each skill and players can only have one skill added, no stacking. Skills are as the Blood Bowl 2nd Season rule book.

If you are using Amazon or Norse teams please have your team specific skills available for your opponents.

The Game

Queensland Weather Table

Roll 2 d6:

2: It’s flipping Hot!!! - The sun beats down, turning the ground to rock. If a player falls whilst rushing apply +1 to the armour roll plus apply Oh the Humidity!!! conditions rules as well.

3: Oh the Humidity!!! - The humidity is rising, it becomes harder for players to push themselves. -1 modifier on rushing attempts and -1 modifier to KO players recovery rolls.

4-10: Sunny one day, Perfect the next!!! - Its muggy but excellent conditions to play Blood Bowl.

11: Summer Storms - Big fat rain drops make the ball slippery and difficult to hold. -1 modifier when making a agility test to pickup, catch the ball or interfere with a pass.

12: Cyclone!!! - Apply Summer Storms!!! Conditions plus. Sheets of rain poor down and visibility is greatly reduced. Only Quick and Short pass actions can be used and the number of squares a player can rush is reduced to 1. Plus the ball will scatter x3 on kickoff.

Kickoff Event Table: Please use as per the Blood Bowl 2nd Season Rule Book. A roll of 6 cheering fans to be rerolled as we are not using Prayers to Nuffle.

Kickoff Ball landing: The ball can land in the central pitch area but if it lands in or behind the kicking teams line of scrimmage or off the pitch a touch back result is applied.

Blood Bowl 7s Injury Table

Roll 2 d6:

2-7: Stunned

8-9: KO’d

10-11: Injured

12 Dead: (Masters of Undeath & Plague Ridden may resurrect x1 player as a Zombie or Rotter lineman for the remainder of the game and then removed once the game is finished.)

Stunty Injury Table

Roll 2 d6

2-6: Stunned

7-8: KO’d

9-11: injured

12: Dead (Stunty players cannot be turned into zombies or rotters)

The tournament/event is resurrection format, no permanent injuries or death, your team is good to go at the start of each game.

This charity tournament is officially sanctioned by the Nuffle Amorical Football International Association

Sponsored by:

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