YOW! DepthFirst Workshop
Simple Sketches for Diagramming your Software Architecture with Simon Brown
Agility is about moving fast and this requires good communication. A consistent, shared vision is essential in order for teams to push in the same direction, but it's surprising that many teams struggle to effectively communicate the architecture of the software they are building. As an industry we do have the Unified Modeling Language (UML), yet many people favour informal boxes and lines sketches instead. The problem is that such diagrams rarely make any sense, usually need a narrative to accompany them and ultimately slow the team down. Although we can argue whether UML offers an effective way to communicate software architecture, that's often irrelevant because many teams have already thrown out UML or simply don't know it. Abandoning UML is one thing but, in the race for agility, many software development teams have lost the ability to communicate visually too.
WHAT WILL I LEARN
This hands-on session is aimed at those involved in the software development process and is about improving communication. You'll see some patterns and anti-patterns related to "boxes and lines" diagrams, and you'll learn some lightweight techniques for communicating software architecture using simple sketches.
WHO SHOULD ATTEND
Software developers, architects, business/system analysts, testers, technical leaders and anyone with an interest in communicating the design and architecture of software.
ABOUT THE FACILITATOR
Simon Brown lives in Jersey (the largest of the Channel Islands) and works as an independent consultant, helping teams to build better software. His client list spans over 20 countries and includes organisations ranging from small technology startups through to global household names. Simon is an award-winning speaker and the author of Software Architecture for Developers - a developer-friendly guide to software architecture, technical leadership and the balance with agility. He still codes too.
Please email firstname.lastname@example.org if you'd like to purchase group tickets.
Transfer, Cancellation and Refunds: In the event that you have booked for the conference or workshops and are unable to attend, you may send another person to attend in your place provided you inform YOW! organisers of the change not less than 72 hours prior to the conference or workshops. Please see full terms and conditions.
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YOW! Connected: From Mobile to Internet of Things: When everything is Connected.
For the second year in a row YOW! Connected brings high caliber speakers and cutting-edge content to Melbourne for a two day conference exploring the world of Mobile development and the Internet of Things (IoT).
Topics include native development for iOS and Android, the developing market for the IoT, UX & design, back end development and the review of several business case studies.
Melbourne, More info & Register here
Want to raise your profile? Call for Presentation for YOW! Connected is now open!
Are you keen to share your story and experience with other Mobile Developers, build lasting connections and beef up your professional experience?
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