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Virtual or Real Nature: The changing face of therapy

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Open State Dome

Victoria Square

Adelaide, SA 5000

Australia

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'Virtual or Real Nature: The changing face of therapy' is part of the Open State Festival of Innovation within the theme of 'Future Human'

https://openstate.com.au/

Focusing on health and wellbeing, this event will bring together augmented and virtual reality, gaming and our connection to nature as we explore the future therapy tools in health and aged care.

There is a paradox where screen based technology is criticised for high levels of use and removing people from natural environments. However, for those who may be bedridden, access to artificial environments can offer a new way to venture beyond the surrounding four walls into an interactive world of wonder, choice and independence.

There are myths around a lack of use of screen-based technology by older generations; however, these figures are on the rise. Just as physical spaces should be designed with the most vulnerable in mind, the same could be said about the design of games and artificial environments.

Landscape Architecture, Virtual Reality and Psychology are playing an important role in rehabilitation and therapeutic treatments that address serious health conditions. We will explore how initiatives in our respective fields have proven successful and how interdisciplinary collaboration can play a major role in the future of healthcare.

Speakers:

Tara Graham-Cochrane

Tara, Designwell, is a Landscape Architect of healing and therapeutic landscapes. She believes physical environments can be designed to reduce stress, improve health, and support people's welfare. Tara is a panellist with Australian Dementia Enabling Environments (DEEP) and author of “Gardens That Care: Planning Outdoor Environments for People with Dementia”

http://designwell.net.au/

Jane Cocks

Jane is a Researcher of Psychology and Games and PhD Candidate at the University of the Sunshine Coast. She has spoken at domestic and international conferences about the psychology of games and the relationship between games and mental health. Jane is recognised by MCV Pacific as one of the top 100 Women in Games.

http://janecocks.com/

Mark Jackson

Mark, Designwell & Public Realm Gaming, is a Landscape Architect and Videogame enthusiast. With a focus on playspaces, school projects, aged care and dementia facilities, Mark is an advocate for the integration of hybrid reality technology where experiences of the landscape can be enhanced or recreated, whilst providing health benefits in the process.

http://designwell.net.au/

http://publicrealmgaming.com

Daish Malani

Daish, Ahimsa Creative & Add-Life Technologies, focuses on VR in training and rehabilitation, including stroke and mobility impaired patients. Daish is also co-Founder of Australian Virtual Reality Network and SA Chair involving Virtual Reality/ Augmented Reality and immersive media across Australia, creating opportunities to experience and discuss VR/AR applications.

https://www.adma.com.au/people/daish-malani

https://www.add-lifetech.com/

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Date and Time

Location

Open State Dome

Victoria Square

Adelaide, SA 5000

Australia

View Map

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