Learning through immersive media workshop
Date and time
Location
W313, Digital Learning Hub
Medical Building 181, MDHS http://go.unimelb.edu.au/622r Parkville, Victoria 3010 AustraliaDescription
Immersive media such as virtual reality (VR), augmented reality (AR) and 360 video is increasingly being used to develop new types of learning experiences. These technology tools are currently being used by academic staff to support their teaching across areas such as Medicine, Science, Engineering, Architecture, and Arts.
Participants attending this session at the new MDHS Digital Learning Hub will be given the opportunity to try out different immersive media technologies. Examples demonstrating various use cases will be shared as well as advice and guidance about factors to consider when developing immersive media learning activities.
Program
12.00pm - Introduction and overview of VR in LE (Ben Loveridge)
- Overview of Digital Learning Hub and VR Heart project (Charles Sevigny)
- Arts Presentation (Mitch Buzza)
- NeXT Lab (MSD)
- Using 360 degree video in vet science (Stuart Barber)
1.00pm - Lunch break (light refreshments provided) and free play
– Using Nanome VR for molecular biology (Mike Kuiper)
– Demo Applications of AR with NeXT Lab (MSD)
2.00pm - Finish
Presenters
Ben Loveridge – Learning Environments
Dr. Charles Sevigny – Faculty of Medicine, Dentistry and Health Sciences
Dr. Stuart Barber – Veterinary and Agricultural Science
Mitch Buzza - Arts
Dr. Mike Kuiper – CSIRO (Remotely via VR)
NeXT Lab (MSD) - Presenters TBC
Please note: This session is open to University of Melbourne staff only
Organised by
Learning Environments at the University of Melbourne offers comprehensive professional development programs for University of Melbourne staff in using educational technologies. practicalpedagogyseries@groups.unimelb.edu.au