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Keeping Safe in the Game

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Event description
Sign up your Year 4-6 class for this virtual classroom on Safer Internet Day

About this Event

Empower students to keep safe when gaming. Students will explore skills for creating safer gaming environments including; balancing time online, dealing with abuse and cyberbullying, managing in-app purchases and accessing help and support.

Audience: aimed at Years 4-6

Session times:

  • Tuesday 11 February 2020, 11:00am , OR
  • Tuesday 11 February 2020, 1:30pm

Set up notes

  • Please register once per classroom.
  • A link for the virtual room will be sent closer to the date. We ask that teachers log into the session and share the screen with their class.
  • There will be opportunities for class discussion and group feedback through the chat function.
  • Please allow 1hr (including setup, 40min presentation and wrap-up) for the presentation.

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