The popular alternate reality app Pokémon Go has demonstrated the power of digital technologies to fuse the virtual, social and physical in city locations. Such hybridised spaces are becoming increasingly pervasive in urban life, and have the potential to engender a sense of connection to - or disconnection from - ourselves, other people, and the locales we inhabit.
This symposium will explore the ways in which urban futures, technology and embodiment collide and interconnect in the era of the “Four Dimensional Human” (Scott 2015), and the resulting impacts on how we communicate, interact, tell stories, share, produce, repurpose and re-mediate knowledge. Technology applications and devices, including those deploying Virtual Reality (VR) and Augmented Reality (AR), are reinventing our relationships to place, time and one another, and to code cities into virtual worlds of social play. What are the implications for our sense of belonging and connectedness? What possibilities does this offer for imagining and creating new realities? What are the dark sides of this new interconnectivity?
This symposium aims to:
provide an opportunity to revisit current developments and future trends of digital technologies;
seed debate about these technologies’ potential, constraints and challenges;
showcase projects that incorporate the latest AR and VR technologies;
explore future possibilities.
We invite scholars, entrepreneurs, inventors, technologists, artists, performers, practitioners, people from industry and government - and anyone else interested in the relationship of technology to urban identity, belonging and connectedness - to attend this one-day symposium.
Photo: Stelarc (Re-wired/Re-mixed)
Photographer: Steven Aaron Hughes