Classification and Legal Advice for Game Developers

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Qantm Sydney

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This month's event is great for indies who are looking to release games, form companies, protect their IP, sign contractors, partner with others, ... the list goes on! If you are wondering where to find legal advice for your games or would like to sell your games and don't know what to do about classification around the world, then this event will be perfect for you.

Anika Valenti from The Arts Law Centre for Australia and Josh Cavaleri from TressCox Lawyers will be presenting their talks from GCAP in Melbourne this year along with Q&A. James Kozanecki, a certified classification assessor from Mindscape Asia Pacific will be joining Josh to talk about classification in Australia.

Anika's talk: An introduction to the Arts Law Centre of Australia and how Australian game developers across the country can benefit from free or low cost legal advice. The presentation will also outline the Arts Law Centre’s growing selection of low cost legal template documents for game developers.

Josh + James' talk: An overview of classification here in Australia and overseas. James has volunteered to give a walkthrough of the process of submitting a game for classification - James submitted the classification for Ninja Gaiden 3 - the first game to be classified R in Australia.

NOTE: No legal advice will be given during the evening - but you will learn where/how you can get that advice or services.

Date and time


Qantm Sydney

Organiser IGDA Sydney

Organiser of Classification and Legal Advice for Game Developers

International Game Developer's Association - Sydney Chapter
We are a community hub for people who love to make, study, sell & play games of all kinds. We run monthly events where developers show off their games over a few drinks as well as a big yearly 48 hour event where developers come together to create small, zany games.

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