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Careers in Entertainment Art for Secondary School Students
Fri., 31/03/2017, 10:30 am – Fri., 26/05/2017, 12:00 pm AEDT
Careers in Entertainment Art
This event is to be live-streamed into schools for use as a classroom resource. Curated specifically for secondary school students who have a passion for drawing, illustration and 3D design and might be interested in forging a viable career creating content for screen. Or simply understanding techniques to improve their 2D and 3D art and design skills.
The remarkable international line-up includes artists who have contributed to VR, commercials, television productions, Academy Award winning films, and AAA games including Star Trek, Avatar, Captain America, Jungle Book, Hunger Games, Thor, Harry Potter, Star Wars: The Force Unleashed, Uncharted 4, The Amazing Spiderman, amongst others. Working as VFX artists, art directors, creature designers, prop designers and environment artists they will share how they create award winning work, discuss their own career pathways and offer insight into their roles working in teams of advanced practitioners and award winning directors.
The event will be moderated by Neville Page host of the SYFY Special Effects Make-Up elimination series FACE OFF.
*Tickets are only available for secondary schools*
Live Stream - March 31st 2017 from 10.30am to 12pm
The event will be live streamed on March 31st 2017 from 10.30am to 12pm to Australian schools allowing for audience interaction through Twitter.
Registration will allow for content to be viewed live in the classroom or watched by individuals. Registration provides school access to the live event + video content for 8 weeks after the event. Internet access to a computer is all that is required.
**You can also purchase access at any point in the 8 week period following the Live Stream event, on March 31st. Please note the 'date change' in EventBrite to facilitate this function.**
Full profiles of international speakers is available here
Known in Hollywood as the pre-eminent school for entertainment design, Gnomon is described by Fast Company magazine as the MIT of VFX. The school has worked closely with the entertainment industry in LA since 1997 to develop curriculum that is highly regarded for continuing education and enrichment and had a placement rate of 96% in 2015 for their undergraduate programs. Gnomon has taken the title of School of the Year for the past two years in the prestigious CG Student Awards. Gnomon is known for building community events that encourage entertainment artists to come together, emerging and established alike, to share ideas and discuss issues relevant to the industry. A determining factor in the quality of education at any institution is the faculty. The tools and technology used in the film, games and advertising industries change so frequently,
Gnomon believe it is necessary to learn from working professionals who understand workplace challenges. Gnomon’s instructors work in leading studios and are versed in the most up-to-date software, hardware and techniques used in the film, game, television and advertising fields and are supported by Gnomon’s established curriculum. Gnomon curriculum develops and evolves in close relation to these industry workplace challenges. Alongside on-campus programs, Gnomon develops online workshops and resources for continuing education offering a chance to learn from masters in the entertainment industry.