Advanced Coding + Game Development with Unity®

Advanced Coding + Game Development with Unity®

By Game Training Pty Ltd

Date and time

Tue, 19 Feb 2019 9:00 AM - 3:30 PM AEDT

Location

William Clarke College

1 Morris Grove Kellyville, NSW 2155 Australia

Refund Policy

Contact the organiser to request a refund.

Description

Game development builds STEAM skills and addresses many of the syllabus outcomes in the Technology Mandatory, IST, Industrial Technology Multimedia, iSTEM, IPT and SDD. This includes coding, design and multimedia, problem solving, user interface development, creating and debugging algorithms through to compiling and deploying applications.

This course has been designed for intermediate and experienced programmers and covers a lot more than just coding:

• Learn to write code and create commercial quality games using Unity®

( www.unity3d.com ) - the most popular game development engine.

• Learn advanced techniques for editing virtual worlds with characters, and AI vehicles to explore the world.

• Write code in C# to create Scriptable Objects, conditional statements, loops, coroutines, multiple types of functions, detect collisions, create spawn points and manipulate physics.

• Experiment with Raycasting and Navmesh Artificial Intelligence to create your own AI Bots and AI with animated characters to chase the player, react based on distance from the player and navigate complex environments without bumping into walls.

• Plus ... user interface design, title screens, custom fonts, buttons, scene fade in/out, and much more. Teachers will return to the classroom able to create multidiscipline activities resulting in commercial quality student projects. Targeted concepts are Computational and Algorithmic thinking, Project Based Learning, Design Thinking, and Integrated Learning.



NESA Registered Course


Completing the Coding & Game Development using Unity® course will contribute 6 hours of NESA Registered PD addressing 3.3.2, 3.4.2, 6.2.2, 6.4.2 from the Australian Professional Standards for Teachers towards maintaining Proficient Teacher Accreditation in NSW.

Payment Options

Choose to pay by credit card, invoice or pay at the door - just make your choice at the Eventbrite checkout.

Unity® Installation

Please be sure to install and activate the latest version of Unity® Long Term Support (LTS) prior to attending the workshop: https://unity3d.com/unity/qa/lts-releases

When you download and run the Unity Editor Download Assistant, please be sure to tick the following boxes:

  • Unity 2017.4.*
  • MonoDevelop / Unity Debugger
  • Documentation
  • Standard Assets

System Requirements

Please check the System Requirements page at: https://unity3d.com/unity/system-requirements.

If your laptop does not meet the required system specifications, please visit the Unity Archive and download a previous version back as far as version 5.3.4.

Support

Please send support emails to team@gametraining.com.au with any Unity® installation questions.

You may also like to bring a mouse to help with zooming and scrolling.

Catering

Lunch and morning tea will be provided. There will be vegetarian options available however please let us know if you have any other specific dietary requirements.


Organised by

Game Training has been running Unity® coding and game development workshops since 2008. During that time we have worked with over 50,000 students from more than 600 schools.

All workshops are run by father and daughter team Jeff and Jamie Ayling, Unity® Certified Developers - (2016-2018).

As well as being endorsed to provide NESA Registered Professional Development for teachers accredited at Proficient Teacher, Game Training also runs a choice of 3 hands-on workshops for students. A 2 hour beginners session, 4 hour masterclass and before/after school weekly workshops.

Game Training has also developed hundreds of commercial Unity® projects for the Mathletics company IntoScience project, Telstra, Giant Squid and others....

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