Massively Minecraft is an established multiplayer game for kids aged 4-16 exploring digital citizenship, creativity and imagination using the video-game Minecraft. The project promotes the positive use of games to teachers, parents and students. In the ten months it has been running, the game remains free to play and has over 250 players from around the world. Additionally, Massively Minecraft has been adopted by schools in Victoria and Tasmania as a method of learning, hosted as ever by Jokaydia as a pervasive online game-environment. The current game has over 80 awards that children can undertake, each can be mapped to the ISTE NETs Standards for students using technology in learning.
The Massively Minecraft community has established itself as a quality program, having been presented at serveral International Educational Conferences and in the media as an example of approaching games based learning in the classroom. The core managed 'awards' system is highly adaptable to classroom outcomes. For example, teachers can use the core design framework to quickly develop their own adaptations towards science, maths, english, languages. In a broad scan of the game's educational potential Massivey Minecraft supports established educational research around games towards learning.
Why think about games?
Game based learning is an opportunity for children to be immersed in learning episodes that we're once impossible or impractical. I’ll set out just a few of the potential benefits that have been identified and discussed in the literature, however to parents and kids games are just plain fun. Having said that, games are far more than entertaining, they are well designed. Thinking about how they are designed is the beginning of understanding the potential role they can play in children's development.
Opportunity to gain skills through modeling, guided practice, role-play.
Skill-sets developed: turn-taking, listening, sharing, negotiating, resolving conflict, encouraging peers.
Guided practice in identifying emotions in self and others, perspective and empathy. Emotional regulation. Skill-set is developed for maintaining positive relationships.
Solution-focused, positive interactions, thinking skills: attention, explaining, perseverance, problem solving. Positive, fun-based, democratic, collaborative. Games inherently provide fun and humor (even when zombies are present).
Prosocial skill-set: social skills, thinking skills, emotional regulation, perseverance. Confidence and skills gained through persistence in a safe environment.
Leadership, talent, positive relationships, adventure, fun, humanitarian pursuits, success, coaching responsibility, positive relationships, fun, confidence, helping skills, values clarification, moral development
About the Event
Massively Minecraft L33T Meet is an event for teachers to come and look at the game, discuss potential uses of the game in their context and to ask questions about the potential of games in the classroom. The event is being held at the Eilleen O'Connor Centre by the Catholic Education Office Sydney from 10am-2pm. We expect that you will be able to meet some of the game-players, and break out into groups to discuss the potential of games in learning in a relaxed, un-conference mode. For teachers working in the Sydney Catholic Education Regions, this event is the first Teach Meet to have a look at an established pervasive game, with a view to participating in a pilot-game. More information on that will be provided on the day. For teachers in other systems, the day will give you some ideas and insight into the potential of games, and to investigate the framework Massively Minecraft uses.
Massively Minecraft is a social-enterprise with no funding. We appreciate donations to help maintain the game world for the players. It is hosted and maintained by Jokaydia Grid. Adults playing the game volunteer their time and we welcome anyone interested in supporting the project as individuals.
Attending the event
The event being organised as a "BarCamp", such that the venue is kindly provided by the Catholic Education Office, however attendees should bring their own devices and refreshments. There is a short welcome, followed by participant interest groups though break-out sessions. Parking is LIMITED and we highly recommend arriving by public transport. Lewisham railway station is directly behind the venue. Please be concious of local residents in the area as you plan your trip.
Do I need Minecraft?
We will take registrations for new players on the public server though the day. You will need to have purchased and installed the game before hand if you want to play on the server. We do not sell or supply the game itself. You need to buy it from Mojang. Our servers are comprised of 9 worlds, and we play as a Guild. We are limited in the number of players we can accommodate in terms of adult assistance. Details of applying to join are on the website. You will not be whitelisted onto the server on the day. Please allow a week to ten days for us to process your application - remember, we are a social enterprise.
You do not need the game to attend, nor do you have to play on our server. This event is to provide teachers and parents with an insight to game based learning, and we expect that break out groups will discuss and share ideas about other games on iPads and Consoles. We encourage people to participate and present on any game-related topic that they wish to facilitate.